It's been a long time since I posted something here.
Lately I was "experimenting" new ways of working, so I thought some of you might be interesting.
Here's a little picture made with DAZ3D, Sculptris, 3DS Max, and Photoshop.
I found quite fun to mix all of these tools.
DAZ for the character posing, Sculptris to customize and paint the mesh, 3DS Max for the lighting setup, materials and rendering, and finally Photoshop for the filters, FX, colors, and stuff.
Though, I'm not sure if using all this stuff is getting somewhere, regarding the result.
Anyway, I had fun making this.
I'll post more picture of this character, as this picture was just a test.
And I'll explain more precisely how this was made.