dimanche 25 avril 2010
What a mess !
Uh,uh,uh... very very messy at this stage. But here is another view on the (BIG) illustration I'm working on (actual resolution : 10630*5056). Still lot of work to do on this one :)
samedi 24 avril 2010
Photoshop Autosave.
A friend of mine has developped a small app that allow Photoshop to autosave your work every few seconds. The process seems efficient and reliable. This is an early version, so if you want to test it, don't forget to backup your work somewhere else before using it. The author plan to add more features as a historic list.
The instructions:
There a little install to do manually but this is very simple.
-A- Download following ZIP file first : http://a.samavan.com/SAMA_AutoSave.zip
-B- Drop the directory "SAMA_AutoSave" somewhere on your HDD.
-C- There is 2 lines to edit in the "SAMA_AutoSave.cmd" file.
You can open it with Textpad or another ASCII editor.
chdir "C:Program FilesAdobeAdobe Photoshop CS4 (64 Bit)"
"Photoshop.exe" "C:SAMA_AutoSaveSAMA_AutoSave.jsx"
Chdir : please check If the Photoshop Dirctory is correct. (Mine is CS4-64bits)
2nd line, 2nd "...." : is about the jsx file, my autosave function. Please check if the directory is correct, etc.... If you dropped the directory in the C:/ root there is no modification to do.
To run the *.cmd file, just double click on it when Photoshop is open with one of your file.
It will save your current file (not the other file open) after a little delay. Always the same delay.
All the time you keep the DOS window open, it will continue to save after a little delay.
To Stop the AutoSave program, just close the DOS window.
Functionalities are very poor, this a very first test.
But it works, doesn't crash when saving.
Please test it, and say to me if you want more custom functions.
And I will start to develop a more interesting functionality as we spoke about on the top.
Please note the following points (this can be do easily ) :
If you start the *.cmd file and photoshop is close :
When trying to save, it will automatically start photoshop and then an error will appear.
This is just because i didn't clean my very small code yet, nothing bad.
The delay is currently very shot.
In the *.cmd file, at the following part of the code :
ping -n 3 1.1.1.1 >NUL
you can edit the number "3". this is not exactly seconds. Maybe 3 is 6 seconds... or 10?
I dunno yet... need to find more details about it.
Just edit it, bigger value will create a long delay, smaller value will reduce the delay. Up to you.
The instructions:
There a little install to do manually but this is very simple.
-A- Download following ZIP file first : http://a.samavan.com/SAMA_AutoSave.zip
-B- Drop the directory "SAMA_AutoSave" somewhere on your HDD.
-C- There is 2 lines to edit in the "SAMA_AutoSave.cmd" file.
You can open it with Textpad or another ASCII editor.
chdir "C:Program FilesAdobeAdobe Photoshop CS4 (64 Bit)"
"Photoshop.exe" "C:SAMA_AutoSaveSAMA_AutoSave.jsx"
Chdir : please check If the Photoshop Dirctory is correct. (Mine is CS4-64bits)
2nd line, 2nd "...." : is about the jsx file, my autosave function. Please check if the directory is correct, etc.... If you dropped the directory in the C:/ root there is no modification to do.
To run the *.cmd file, just double click on it when Photoshop is open with one of your file.
It will save your current file (not the other file open) after a little delay. Always the same delay.
All the time you keep the DOS window open, it will continue to save after a little delay.
To Stop the AutoSave program, just close the DOS window.
Functionalities are very poor, this a very first test.
But it works, doesn't crash when saving.
Please test it, and say to me if you want more custom functions.
And I will start to develop a more interesting functionality as we spoke about on the top.
Please note the following points (this can be do easily ) :
If you start the *.cmd file and photoshop is close :
When trying to save, it will automatically start photoshop and then an error will appear.
This is just because i didn't clean my very small code yet, nothing bad.
The delay is currently very shot.
In the *.cmd file, at the following part of the code :
ping -n 3 1.1.1.1 >NUL
you can edit the number "3". this is not exactly seconds. Maybe 3 is 6 seconds... or 10?
I dunno yet... need to find more details about it.
Just edit it, bigger value will create a long delay, smaller value will reduce the delay. Up to you.
vendredi 23 avril 2010
New website design !
Yeah, I was quite bored with this one. I tried to make something more current and flashy. I get rid of the gallery which were to heavy for some bandwith. You cans till access it through the "Work" item on the menu.
Hope you'll like it !
Hope you'll like it !
5ive Progress Report
The game is still under "production". Core gameplay is now working well. There's still work to do, as I plan to add lots of features...-Story Mode will be a sort of a dating sim. You'll have to know every NPCs intimaly to gain acces to more content.
-RPG system will help the player to progress more fluetly and to deal with more and more challenging levels. From very simple, the gameplay will turn to be more complex and deep. So The player will have to gain XP to level up, and acquire new skills, units, and costumes to help him.
-RTS / Defense system. In further levels and stages, the player will have to deal with waves of enemies, which will try to break. Main goal will be to clear the grid to reveal the "encrypted" picture, but also to protect and defend your "base". The player will be helped by special units which will have to be build using gathered ressources.
-Pet system. I'm not sure about this. But I think it will be an interesting addition. The pet will grow and could give the player efficient hints and assist him.
-More user friendly level editor. Maybe adding the possibility to create your own story mode, and add custom NPCs and UI. It depends mainly on how I will deal with the dating sim part.
Core gameplay is done (which is actually the same as the previous version). And I finally add the possibility to do combos (clearing a line and a column as the same time).
Now, I'm working on the RTS aspect of the game. Things are starting to be quite interesting. And I'm very eager to see all this elements put together. I'll post an alpha version as soon the RTS components will be finished.
5ive is still developped using Darkbasic Pro, and I switched for a 3D display, wich allow me to add more stuff and lighting effect. Performances are quite good for the moment.
You can still post your ideas and feedback on the 5 beta forum...
vendredi 16 avril 2010
Dungeon Guards - Prepare for battle !
Frank West is back

Made for the upcoming amazing Dokkun Fanzine.
Edit : I added a watermark on this illustration, because, the post card it was made for will be available at Japan Expo (from July the 1st to 4th), in Villepinte, at the Dokkun booth. So if you want the full version, you'll have to say hello and be nice with Fabrissou, which will sell you this for a small fee. There will be many other very nice items to buy. So come visit Dokkun !!!
Inscription à :
Articles (Atom)



